Action

Wobble Rush

Quick play

Run a jelly bean through 24 sky-high obstacle rounds: hop gaps, jump sweeping bars, outlast falling tiles and grab 3 sparks per round for stars.

Free · Runs in your browser · No sign-up

Preview

Wobble Rush — Screenshot 1
Screenshot 1
Wobble Rush — Screenshot 2
Screenshot 2
Wobble Rush — Screenshot 3
Screenshot 3
Wobble Rush — Screenshot 4
Screenshot 4
QUICK ANSWER

What is Wobble Rush?

Wobble Rush is a 3D obstacle-course game for the browser in which you steer a jelly runner across floating courses to reach the checkered arch, or to stay on the stage until the timer ends. Its 24 rounds mix 13 races, where a fall sends you back to the last flag, with 11 survival stages, where sweeping bars, tiles that drop 0.6 seconds after you touch them and bare pillars knock you out on the first fall. Rounds last 16 to 65 seconds and need only a stick and a jump button, so they fit a short break on a phone or a keyboard.

Updated Reviewed by the go2.fun editors

Key facts

Genre
Action
Players
1 (single player)
Rounds
24: 13 races and 11 survival stages
Round length
Survive 16–30 s · race clock 25–65 s
Stars per round
Clear 1 · 2 sparks 2 · all 3 sparks 3
If you fall
Race: back to last flag · Survive: out
Session length
Under 5 min
Platform
Web browser
Devices
Desktop, tablet, mobile
Price
Free
Sign-up
Not required

How do you play Wobble Rush?

Move with WASD or the arrow keys, or drag the left side of the screen, and jump with Space or the Jump button. In a race, reach the checkered arch before the clock runs out; a fall puts you back at the last flag you passed while the clock keeps going. In a survival round, stay on the stage until the timer ends, because one fall knocks you out. Sweeping bars knock you away, blocks slide across to shove you, belts carry you and bounce pads throw you high. Every round has 3 sparks: 2 earn 2 stars, all 3 earn 3.

Tips & strategy

  1. Jump a sweeping bar just before it reaches you: a jump lifts you about 1.9 m, far above the bar.
  2. On crumbling tiles never stop: each tile drops 0.6 s after you touch it, so keep stepping onto fresh ones.
  3. In Two Floors Down and Triple Drop the next layer is 5 m below, so use up your top layer before you drop.
  4. Bounce pads throw you about 4.9 m up, over 2.5 times a jump, so face the next platform before you step on.
  5. Belts move at 2.2–3.8 m/s and you run at 6.4 m/s, so you can always run against one, just more slowly.
  6. A race clear with no sparks still earns 1 star, so learn the course first, then replay it for the side sparks.

What are the controls in Wobble Rush?

ACTIONINPUT
RunWASD / arrow keys
JumpSpace
Restart the roundR
Pause and resumeEsc / P
RunDrag on the left side of the screen
JumpJump button

Plays with keyboard and touch. Fullscreen works in desktop and mobile browsers.

Wobble Rush FAQ

What happens when you fall off in Wobble Rush?

It depends on the round. In a race you pop back at the last flag you passed, and the clock keeps running, so a fall costs time but not the round. In a survival round there is no second chance: one fall off the stage and you are out.

How do you get 3 stars in a Wobble Rush round?

Clear the round with all 3 sparks. A clear alone is worth 1 star, 2 sparks raise it to 2 stars and all 3 sparks give 3. In races the sparks often sit off the quickest line, so plan each detour so you still reach the arch inside the clock.

How fast do the tiles fall in Wobble Rush?

A tile shakes as soon as you touch it, turns red and drops 0.6 seconds later. Tiles you never touch stay in place, so the stage only shrinks where you have walked. In rounds with two or three layers, a fall lands you on the layer 5 m below instead of ending the round.

How do you get past the sweeping bars in Wobble Rush?

Jump over them. A jump lifts the runner about 1.9 m, enough to clear a bar, so press jump just before it reaches you. A hit knocks you back and stuns you for almost half a second, which near an edge usually means a fall.

What do the sliding blocks and belts do in Wobble Rush?

From round 7 in Cog Works, big blocks slide back and forth across the path and shove you sideways when they hit. From round 9, conveyor belts carry you at 2.2 to 3.8 m/s, some of them backward. You run at 6.4 m/s, so you can always beat a belt by running against it.

How many rounds and worlds does Wobble Rush have?

There are 24 rounds in four worlds of six: Sugar Skies, Cog Works, Breeze Peaks and Storm Show. Rounds open one at a time and every world mixes races with survival stages. New hazards arrive in order: moving platforms in round 5, sliding blocks in 7, belts in 9 and bounce pads in 13.

Is there a time limit in Wobble Rush races?

Yes. Each race has its own clock, from 25 to 65 seconds, and ends with "Time's up!" if you have not reached the arch. Falls do not stop the clock. Your fastest time for every race is saved, and the result screen marks a new best.

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